When I was first introduced to Pyfa I of course mentioned that I already used EFT, and that it worked fine. Little did I know the power that Pyfa had in store for me.
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One thing I constantly use Pyfa for is setting up fits
for new characters. At the beginning of the summer I made a brand new Factional Warfare pilot, and was specifically building it to be an awesome frigate pilot. So I added that character to Pyfa via the character editor with it's API key. Once I had the fit done, I would edit the character's skills to see what skills would get me more damage, speed, or tank to that ship with the very minimal amount of training time. All I had to do was open up the Character Editor, and edit the skills as I saw fit. After that, I could then I could see how it reacted with the fit I had. Needless to say all of this was more than helpful when dealing with my pilot.
So there you have it. That's Pyfa. There are still a few other features it has, but not any that are any different from the EVE Fitting Tool (EFT). I'm sure after all the time I've been using Pyfa they've added such features, but I wanted to at least show everyone what I use for ship fits. If you are more than happy with EFT then by all means keep using it, but at least consider doing like I did, and try it at least once. :)
You can download Pyfa Here At EVEFit (Sourceforge site is the old site, with an old version)
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